XNA 360 Console
This Blog is Dedicated to the xBox 360 XNA Console. We will be posting images, information, and Articles written by us about the XNA 360 Console. Developed back in 2009 for game developers this Console really shook the xBox 360 Community and was the Prelude to the xBox 360 We now see have and play today. With unforgettable features and Blue tint. It is by far the best xBox built to date.

XNA xBox 360 Console Video

XNA xBox 360 Console: Spec's And System Information

By 421 Studios
XNA xBox 360 Console Spec's And System Information


The XNA xBox 360 Console is called a "Dev Kit" or a Developer's Kit. The XNA Console was thought to be @ first made available to the general public. Later to only find out that the console is a developers console and only given to "Registered Game Developers and software Developers of the xBox 360 console and Microsofts creation team. XNA Dev kit was valued between the range of $8,000 to $20,000 USD and none are available on the open market both publicly and Developer wise.

XNA Console offered up numerous differences between it and the xBox 360 console's at the time of its creation. The xBox's available to the public only had so much RAM or DDRAM on both the consoles side and the Graphic Processor and CPU/GPU. With one gigabyte of system RAM, and a whole lot of other features the XNA xBox 360 console blew out other xBox 360's and was the envy of the xBox community. There is not a lot of information out there about this console. What you will find is tons of miscellaneous articles about it from different xBox sites to MTV itself.

The information gathered by me and put here is what I've found and researched on, including personal contact within the xBox community who have had a deal or contact with the XNA xBox 360 Console. I call it the XNA Console because of the LOGO Name on the Upper Right hand side of the Hard Drive housing and the other logo's placed On the Console itself. I find this Console to be very intriguing both in its appearance and what it offered Software, And Hardware wise.

The Specs of a Normal xBox 360 are as follows:

Custom IBM Power PC-based CPU:
* 3 symmetrical cores running at 3.2 GHz each
* 2 hardware threads per core; 6 hardware threads total
* 1 VMX-128 vector unit per core; 3 total
* 128 VMX-128 registers per hardware thread
* 1 MB L2 cache

CPU Game Math Performance:
* 9 billion dot product operations per second

Custom ATI Graphics Processor:
* 500 MHz
* 10 MB embedded DRAM
* 48-way parallel floating-point dynamically-scheduled shader pipelines
* Unified shader architecture

Polygon Performance:
* 500 million triangles per second

Pixel Fill Rate:
* 16 gigasamples per second fillrate using 4X MSAA

Shader Performance:
* 48 billion shader operations per second

Memory:
* 512 MB GDDR3 RAM
* 700 MHz DDR
* Unified memory architecture

Memory Bandwidth:
* 22.4 GB/s memory interface bus bandwidth
* 256 GB/s memory bandwidth to EDRAM
* 21.6 GB/s front-side bus

Overall System Floating-Point Performance:
* 1 TFLOP

Storage:
* Detachable and upgradeable 20 GB hard drive
* 12X dual-layer DVD-ROM
* Memory unit support starting at 64 MB

I/O:
* Support for up to 4 wireless game controllers
* 3 USB 2.0 ports
* 2 memory unit slots

Optimized for Online:
* Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
* Built in Ethernet Port
* Wi-Fi Ready: 802.11 A, B and G
* Video Camera Ready

Digital Media Support:
* Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
* Stream media from portable music devices, digital cameras, Windows XP PCs
* Rip music to Xbox 360 hard drive
* Custom play lists in every game
* Windows Media Center Extender built in
* Interactive, full screen 3D visualizers

HD Game Support:
* All games supported at 16:9, 720p and 1080i, anti-aliasing
* Standard definition and high definition video output supported

Audio:
* Multichannel surround sound output
* Supports 48 KHz 16-bit audio
* 320 independent decompression channels
* 32-bit audio processing
* Over 256 audio channels

System Orientation:
* Stands vertically or horizontally

Customizable Face Plates:
* Interchangeable to personalize the console

As you can see the xBox 360 Console is really just a Gaming PC made readily available and built by Microsoft to service it's Gaming Sector of its company. The xBox 360 Console we play the only difference would be the Hard drive size. The Arcade models, The Pro Models And The Elite Models all service are needs but only are different because of the Hard Drive size with the Elite being black and coming with Black Controllers And Head set.

The XNA xBox 360 Console was made to service and allow Developer's to run multiple tools in the background while creating and writing script for their games and or services. Currently the only differences between the two consoles, The xBox 360 and the XNA xBox 360 Console is the Amount of RAM and Hard Drive space. So the XNA Console is the xBox 360 Elite just with One Gigabyte of Ram And different software for allowing Developing of xBox 360 games and tools.

The Specs of the XNA xBox 360 Console are as follows:

Custom IBM Power PC-based CPU:
* 3 symmetrical cores running at 3.2 GHz each
* 2 hardware threads per core; 6 hardware threads total
* 1 VMX-128 vector unit per core; 3 total
* 128 VMX-128 registers per hardware thread
* 1 MB L2 cache

CPU Game Math Performance:
* 9 billion dot product operations per second

Custom ATI Graphics Processor:
* 500 MHz
* 1 Gigabyte of embedded DRAM
* 48-way parallel floating-point dynamically-scheduled shader pipelines
* Unified shader architecture

Polygon Performance:
* 500 million triangles per second

Pixel Fill Rate:
* 16 gigasamples per second fillrate using 4X MSAA

Shader Performance:
* 48 billion shader operations per second

Memory:
* 1 Gigabyte GDDR3 RAM
* 1,000 MHz DDR
* Unified memory architecture

Memory Bandwidth:
* 22.4 GB/s memory interface bus bandwidth
* 256 GB/s memory bandwidth to EDRAM
* 21.6 GB/s front-side bus

Overall System Floating-Point Performance:
* 1 TFLOP

Storage:
* Detachable and upgradeable 20 GB hard drive
* 12X dual-layer DVD-ROM
* Memory unit support starting at 64 MB

I/O:
* Support for up to 4 wireless game controllers
* 3 USB 2.0 ports
* 2 memory unit slots

Optimized for Online:
* Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for down loadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music
* Built in Ethernet Port
* Wi-Fi Ready: 802.11 A, B and G
* Video Camera Ready

Digital Media Support:
* Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
* Stream media from portable music devices, digital cameras, Windows XP PCs
* Rip music to Xbox 360 hard drive
* Custom playlists in every game
* Windows Media Center Extender built in
* Interactive, full screen 3D visualizers

HD Game Support:
* All games supported at 16:9, 720p and 1080i, anti-aliasing
* Standard definition and high definition video output supported

Audio:
* Multichannel surround sound output
* Supports 48 KHz 16-bit audio
* 320 independent decompression channels
* 32-bit audio processing
* Over 256 audio channels

System Orientation:
* Stands vertically or horizontally

Customizable Face Plates:
* Interchangeable to personalize the console

As you can see the XNA xBox 360 Console doesn't differentiate that much just the amount of RAM both in itself and Video Processor or Supped up to the next level. For me the XNA xBox 360 Console should have been made available to the public but directly from Microsoft itself and for more than the normal $299 or $399 of the Elite consoles being made at the time.

XNA xBox 360 Console: Picture Editorial

By 421 Studios
XNA xBox 360 Console Pictures:
As Seen below in the pictures, the Quality of this console is suburb. The ability for Microsoft to build this console with one gigabyte of ram and massive Developer capabilities must have been Christmas when this was Released in 2009. As the pictures illustrate, they show that the Hard Drive area is Raised up with a beautiful blue tinted housing and the XNA Logo and elegant drawings on it's side.

The Eject Button, and the DVD Cover both Blue tinted also make the case beautiful in it's overall design. The software of the XNA xBox 360 Console is also to die for. If you have between $8,000 and $20,000 USD and actually find someone who has one or a developer who went out of Business and was selling theirs. This console would make anyone envious and has left many Gamers "Drooling" from and foaming from the mouth.

I am personally and have been looking all over for this Console and have found many Fakes or "White" Dev kits as their known. The actually XNA xBox 360 Console with it's Blue tinted Hard Drive, Eject Button and DVD Cover is extremely Hard To Find and if found please e-mail me here: developmentalstudios@gmail.com and send me pictures of it and i'll make you an offer, and in case you have and questions and or comment's please also email me.

XNA xBox 360 Console 5


XNA xBox 360 Console 1


XNA xBox 360 Console 4



XNA xBox 360 Console Controller Pictures:
This pictures Below illustrate the kind of "Craftsmen Ship" that went into this console. Microsoft did it's best when it created the XNA Console and Controllers. The controllers match the color and detail of the case to the T. Beautifully designed the Controllers really highlight the value that is the XNA xBox 360 Console. Envious of the developers who received one of these consoles and had the money for it. The XNA Controllers themselves alone would be sought after by anyone of the xBox 360 Community because of how "Sexy" and "Cool" they look. The feel of them I can only imagine.


XNA xBox 360 Console 3


XNA xBox 360 Console 2

XNA xBox 360 Console: Information

By 421 Studios
Back in 2009 at the Game Developers Conference, Microsoft announced one of the best Developer Tools I've seen in a long while. The New "SDK" shown and talked about was given 1 Gigabyte of Memory so all developers working with the Console and system tools. Would be able to run background programs and tools without Hurting the Console's Ram. This new Console, the prelude to what you and I are now use to seeing and playing is in my eyes one of the best.

With it's Blue Tinted DVD Rom Casing, Blue Tinted Eject button, The Blue Tinted Hard Drive on top which looks like an over sized Hard Drive but a very cool one at that to it's XNA Signature below the power button. This console is one amazing and easy on the eyes case to look at. To have had the chance of owning and playing the XNA xBox 360 Console you would have had to be a Registered Game Developer. leading many of the Fans, Gamers and Members of the xBox 360 community left Drooling from the mouth.

The console was specifically created for the Developers of xBox 360 Games, and Software. The software being the Avatars and all the On Screen Menu Items so many of us Take for granted these days. The XNA xBox 360 console really made it way easier for Developers on small and big sizes to create more games, in game items and allowed for more production. Even though we have the xBox 360 Elite console which is the Child of the XNA xBox 360 Console, we enjoy the benefits of of 60 Gig to 120 Gig Hard Drive. Something back in 08 and 09 was still in development.

XNA xBox 360 Console came fully developed and ready for play. Even though the first few Generations of xBox 360 consoles where "Flawed" as some have said. With Red Ring Of Death Rates as high as 50%, it really makes you appreciate how far the xBox 360 Console has come and where it is heading. For Me The XNA Developers Console is a beautiful well made Gaming platform and one for the ages. It astounds me to be able to sit here and have pictures and articles about this unique machine.

Developers who initially received the XNA xBox 360 console, where given the Console with it's Blue tinted Items and Matching Controllers. A Real incentive if you ask me from Microsoft for developing amazing Games. If you really search, and look hard on Forums and Google XNA xBox 360 Console you'll find rumors of what games and what Developers used the XNA System for. With Halo 3 ODST being something Bungie was developing way back on this Console is one, and so many others.

The XNA xBox 360 console is really a unique case, and really is a Situation that back in 1997 Sony's Playstation Development team was trying to accomplished and failed. Sony developed a console called "Net Yaroze" which in Japanese Translates to "Lets Work Together". Made only Directly From Sony for $750 USD the XNA Mirrors what Sony was trying to do back then and failed when it comes to gaming consoles and development's of new games for Gaming Consoles World Wide.

The "Net Yaroze" failed partly because of all the Technical problems with the system. Only having a Few Megabytes of Ram to work with, many games where held back. The ones that did succeed where ones with Visually stunning Pictures and less stunning Graphics. The Original Ridge Racer is a good example of a Great Game to work on Sony's Playstation. Through Lack of Developer Tools and all features that later came out the "Net Yaroze" eventually failed and Developers moved on.

This is where the XNA xBox 360 console levels the field when it comes to allowing Developers access to all the features and developer tools made available from Microsoft. With one gigabyte of Hard Drive space and ram and having the allowed "Power" to run back ground programs and tools. It gave developers more room to run and more abilities to what they need to have successful games and in menu items. The XNA Console with it's Ethernet connection which the "Net Yaroze" didn't have allows for more freedom between the PC and XNA Developer Console. PlayStation's "Net Yaroze" only had a connection which allowed for you to play right on your computer screen, and you had to Download everything onto a Black Playstation Disc.

XNA's Hard Drive and Developer tools replace the failures seen with PlayStation's Net Yaroze and really set off the industry on many levels. The Console has many great features and one's that allows Fanatics such as Developers all over the world to really feel a sense of "Community". Since before hand Console maker's didn't give out any Developer information on how they did what they did. The XNA Console and Software broke the bounds of limited information and gave the community a new direction and set an example that other console makers will be following.

With Reportedly Double the RAM of xBox 360 console's today, Games run smoother and faster on any of the XNA xBox 360 Console's. The XNA Cases are also called "Developer Kits" or "Dev Kits", with little amount of PR if you Google or Search Youtube you will only find so many videos and so little information. Though the Price tag on of these Consoles can range from $8,000 to $20,000 USD. Which puts this Console @ the top of my most wanted Gaming Consoles next to the "Net Yaroze".

This console is really the hidden Gem of xBox 360 Consoles. I own an xBox 360 Elite, and have seen the new xBox 360 Coming out shortly with it's 250 gigabyte Hard Drive, built in WiFi and Project Natal Compatible. Though the XNA xBox 360 "Dev Kit" Console is really the Treasure of Gaming consoles. This is why the XNA is in my eyes one of the best consoles made for developers that should have been available to the public. I've seen many fakes and people trying to sell there supposed "Dev Kit" xBox 360 but none are as real as the ones you'll find from "Legit" developers.